7#ifndef KISANIMATIONPLAYBACKCONTROLSMODEL_H
8#define KISANIMATIONPLAYBACKCONTROLSMODEL_H
12#include <lager/state.hpp>
13#include <lager/extra/qt.hpp>
lager::state< bool, lager::automatic_tag > m_dropFramesMode
LAGER_QT_CURSOR(qreal, playbackSpeed)
LAGER_QT_CURSOR(int, playbackSpeedDenorm)
lager::state< qreal, lager::automatic_tag > m_playbackSpeed
LAGER_QT_CURSOR(bool, dropFramesMode)
void connectAnimationState(KisCanvasAnimationState *state)
void connectPlaybackEngine(KisPlaybackEngine *engine)
KisAnimationPlaybackControlsModel()
The KisCanvasAnimationState class stores all of the canvas-specific animation state.
Krita's base animation playback engine for producing image frame changes and associated audio.