7#ifndef KIS_ROTATE_CANVAS_ACTION_H
8#define KIS_ROTATE_CANVAS_ACTION_H
37 void activate(
int shortcut)
override;
39 void begin(
int shortcut, QEvent *event)
override;
40 void end(QEvent *event)
override;
Rotate Canvas implementation of KisAbstractInputAction.
KisInputActionGroup inputActionGroup(int shortcut) const override
void deactivate(int shortcut) override
void inputEvent(QEvent *event) override
~KisRotateCanvasAction() override
int priority() const override
@ RotateLeftShortcut
Rotate left by a fixed amount.
@ RotateResetShortcut
Reset the rotation to 0.
@ DiscreteRotateModeShortcut
Toggle Discrete Rotate mode.
@ RotateRightShortcut
Rotate right by a fixed amount.
@ RotateModeShortcut
Toggle Rotate mode.
bool supportsHiResInputEvents(int shortcut) const override
void cursorMovedAbsolute(const QPointF &startPos, const QPointF &pos) override
void activate(int shortcut) override
void end(QEvent *event) override
void begin(int shortcut, QEvent *event) override