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Krita Source Code Documentation
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#include "opengl/kis_opengl_image_textures.h"#include <QOpenGLFunctions>#include <QOpenGLContext>#include <QMessageBox>#include <QApplication>#include <QScreen>#include <KoColorSpaceRegistry.h>#include <KoColorProfile.h>#include <KoColorModelStandardIds.h>#include "kis_image.h"#include "kis_config.h"#include "KisPart.h"#include "KisOpenGLModeProber.h"#include "kis_fixed_paint_device.h"#include "KisOpenGLSync.h"#include <QVector3D>#include "kis_painting_tweaks.h"#include "KisOpenGLBufferCreationGuard.h"#include <KisPlatformPluginInterfaceFactory.h>Go to the source code of this file.
Macros | |
| #define | GL_BGRA 0x80E1 |
| #define | GL_BGRA8_EXT 0x93A1 |
| #define | GL_BGRA_EXT 0x80E1 |
| #define | GL_CLAMP_TO_EDGE 0x812F |
| #define | GL_RGBA16_EXT 0x805B |
| #define GL_BGRA 0x80E1 |
Definition at line 53 of file kis_opengl_image_textures.cpp.
| #define GL_BGRA8_EXT 0x93A1 |
Definition at line 61 of file kis_opengl_image_textures.cpp.
| #define GL_BGRA_EXT 0x80E1 |
Definition at line 58 of file kis_opengl_image_textures.cpp.
| #define GL_CLAMP_TO_EDGE 0x812F |
we use Angle's EGL on Windows, so we need access to EGL_ANGLE_platform_angle definition
Definition at line 49 of file kis_opengl_image_textures.cpp.
| #define GL_RGBA16_EXT 0x805B |
Definition at line 65 of file kis_opengl_image_textures.cpp.