Krita Source Code Documentation
Loading...
Searching...
No Matches
KisOpenGLCanvasRenderer Class Reference

#include <KisOpenGLCanvasRenderer.h>

+ Inheritance diagram for KisOpenGLCanvasRenderer:

Classes

class  CanvasBridge
 
struct  Private
 

Public Member Functions

void channelSelectionChanged (const QBitArray &channelFlags)
 
void finishResizingImage (qint32 w, qint32 h)
 
void initializeGL ()
 
 KisOpenGLCanvasRenderer (CanvasBridge *canvasBridge, KisImageWSP image, const KisDisplayConfig &displayConfig, QSharedPointer< KisDisplayFilter > displayFilter)
 
void notifyImageColorSpaceChanged (const KoColorSpace *cs)
 
KisOpenGLImageTexturesSP openGLImageTextures () const
 
void paintCanvasOnly (const QRect &canvasImageDirtyRect, const QRect &viewportUpdateRect=QRect())
 
void paintToolOutline (const KisOptimizedBrushOutline &path, const QRect &viewportUpdateRect, const int thickness=1)
 
void resizeGL (int width, int height)
 
void setDisplayConfig (const KisDisplayConfig &config)
 
void setDisplayFilter (QSharedPointer< KisDisplayFilter > displayFilter)
 
void setLodResetInProgress (bool value)
 
void setWrapAroundViewingMode (bool value)
 
void setWrapAroundViewingModeAxis (WrapAroundAxis value)
 
KisUpdateInfoSP startUpdateCanvasProjection (const QRect &rc)
 
QRect updateCanvasProjection (KisUpdateInfoSP info)
 
void updateConfig ()
 
void updateCursorColor ()
 
void updatePixelGridMode ()
 
bool wrapAroundViewingMode () const
 
WrapAroundAxis wrapAroundViewingModeAxis () const
 
 ~KisOpenGLCanvasRenderer ()
 

Private Member Functions

QColor borderColor () const
 
KisCanvas2canvas () const
 
QOpenGLContext * context () const
 
KisCoordinatesConvertercoordinatesConverter () const
 
qreal devicePixelRatioF () const
 
void drawBackground (const QRect &updateRect)
 
void drawCheckers (const QRect &updateRect)
 
void drawGrid (const QRect &updateRect)
 
void drawImage (const QRect &updateRect)
 
void drawImageTiles (int firstCol, int lastCol, int firstRow, int lastRow, qreal scaleX, qreal scaleY, const QPoint &wrapAroundOffset)
 
void initializeDisplayShader ()
 
void initializeShaders ()
 
void renderCanvasGL (const QRect &updateRect)
 
void reportFailedShaderCompilation (const QString &context)
 
void setDisplayFilterImpl (QSharedPointer< KisDisplayFilter > displayFilter, bool initializing)
 
QRectF surfaceToWidget (const QRectF &rc)
 
QRectF widgetToSurface (const QRectF &rc)
 

Private Attributes

Private *const d
 

Detailed Description

KisOpenGLCanvasRenderer is the class that shows the actual image using OpenGL

Definition at line 43 of file KisOpenGLCanvasRenderer.h.

Constructor & Destructor Documentation

◆ KisOpenGLCanvasRenderer()

KisOpenGLCanvasRenderer::KisOpenGLCanvasRenderer ( CanvasBridge * canvasBridge,
KisImageWSP image,
const KisDisplayConfig & displayConfig,
QSharedPointer< KisDisplayFilter > displayFilter )

Definition at line 142 of file KisOpenGLCanvasRenderer.cpp.

146 : d(new Private())
147{
148 d->canvasBridge = canvasBridge;
149
150 const KisDisplayConfig &config = displayConfig;
151
154 config.profile,
155 config.intent,
156 config.conversionFlags);
157
158
159 setDisplayFilterImpl(displayFilter, true);
160}
KisDisplayConfig This class keeps track of the color management configuration for image to display....
KoColorConversionTransformation::ConversionFlags conversionFlags
const KoColorProfile * profile
KoColorConversionTransformation::Intent intent
void setDisplayFilterImpl(QSharedPointer< KisDisplayFilter > displayFilter, bool initializing)
static KisOpenGLImageTexturesSP createImageTextures(KisImageWSP image, const KoColorProfile *monitorProfile, KoColorConversionTransformation::Intent renderingIntent, KoColorConversionTransformation::ConversionFlags conversionFlags)

References KisOpenGLCanvasRenderer::Private::canvasBridge, KisDisplayConfig::conversionFlags, KisOpenGLImageTextures::createImageTextures(), d, KisDisplayConfig::intent, KisOpenGLCanvasRenderer::Private::openGLImageTextures, KisDisplayConfig::profile, and setDisplayFilterImpl().

◆ ~KisOpenGLCanvasRenderer()

KisOpenGLCanvasRenderer::~KisOpenGLCanvasRenderer ( )

Definition at line 162 of file KisOpenGLCanvasRenderer.cpp.

163{
164 delete d;
165}

References d.

Member Function Documentation

◆ borderColor()

QColor KisOpenGLCanvasRenderer::borderColor ( ) const
private

◆ canvas()

KisCanvas2 * KisOpenGLCanvasRenderer::canvas ( ) const
private

◆ channelSelectionChanged()

void KisOpenGLCanvasRenderer::channelSelectionChanged ( const QBitArray & channelFlags)

◆ context()

QOpenGLContext * KisOpenGLCanvasRenderer::context ( ) const
private

◆ coordinatesConverter()

KisCoordinatesConverter * KisOpenGLCanvasRenderer::coordinatesConverter ( ) const
private

◆ devicePixelRatioF()

qreal KisOpenGLCanvasRenderer::devicePixelRatioF ( ) const
private

◆ drawBackground()

void KisOpenGLCanvasRenderer::drawBackground ( const QRect & updateRect)
private

Definition at line 584 of file KisOpenGLCanvasRenderer.cpp.

585{
586 Q_UNUSED(updateRect);
587
588 // Draw the border (that is, clear the whole widget to the border color)
589 QColor widgetBackgroundColor = borderColor();
590
591 const KoColorSpace *finalColorSpace =
595
596 KoColor convertedBackgroundColor = KoColor(widgetBackgroundColor, KoColorSpaceRegistry::instance()->rgb8());
597 convertedBackgroundColor.convertTo(finalColorSpace);
598
599 QVector<float> channels = QVector<float>(4);
600 convertedBackgroundColor.colorSpace()->normalisedChannelsValue(convertedBackgroundColor.data(), channels);
601
602
603 // Data returned by KoRgbU8ColorSpace comes in the order: blue, green, red.
604 glClearColor(channels[2], channels[1], channels[0], 1.0);
605 glClear(GL_COLOR_BUFFER_BIT);
606}
const KoID RGBAColorModelID("RGBA", ki18n("RGB/Alpha"))
const KoColorProfile * monitorProfile()
KisOpenGLUpdateInfoBuilder & updateInfoBuilder()
virtual KoID colorDepthId() const =0
virtual void normalisedChannelsValue(const quint8 *pixel, QVector< float > &channels) const =0
void convertTo(const KoColorSpace *cs, KoColorConversionTransformation::Intent renderingIntent, KoColorConversionTransformation::ConversionFlags conversionFlags)
Definition KoColor.cpp:136
quint8 * data()
Definition KoColor.h:144
const KoColorSpace * colorSpace() const
return the current colorSpace
Definition KoColor.h:82
QString id() const
Definition KoID.cpp:63
const KoColorSpace * destinationColorSpace() const
const KoColorSpace * colorSpace(const QString &colorModelId, const QString &colorDepthId, const KoColorProfile *profile)
static KoColorSpaceRegistry * instance()

References borderColor(), KoColorSpace::colorDepthId(), KoColor::colorSpace(), KoColorSpaceRegistry::colorSpace(), KoColor::convertTo(), d, KoColor::data(), KisOpenGLUpdateInfoBuilder::destinationColorSpace(), KoID::id(), KoColorSpaceRegistry::instance(), KisOpenGLImageTextures::monitorProfile(), KoColorSpace::normalisedChannelsValue(), KisOpenGLCanvasRenderer::Private::openGLImageTextures, RGBAColorModelID, and KisOpenGLImageTextures::updateInfoBuilder().

◆ drawCheckers()

void KisOpenGLCanvasRenderer::drawCheckers ( const QRect & updateRect)
private

Definition at line 608 of file KisOpenGLCanvasRenderer.cpp.

609{
610 Q_UNUSED(updateRect);
611
612 if (!d->checkerShader) {
613 return;
614 }
615
617 QTransform textureTransform;
618 QTransform modelTransform;
619 QRectF textureRect;
620 QRectF modelRect;
621
622 const QSizeF &widgetSize = d->pixelAlignedWidgetSize;
623 QRectF viewportRect;
624 if (!d->wrapAroundMode) {
625 viewportRect = converter->imageRectInViewportPixels();
626 }
627 else {
628 const QRectF ir = converter->imageRectInViewportPixels();
629 viewportRect = converter->widgetToViewport(QRectF(0, 0, widgetSize.width(), widgetSize.height()));
631 viewportRect.setTop(ir.top());
632 viewportRect.setBottom(ir.bottom());
633 }
635 viewportRect.setLeft(ir.left());
636 viewportRect.setRight(ir.right());
637 }
638 }
639
640 // TODO: check if it works correctly
641 if (!canvas()->renderingLimit().isEmpty()) {
642 const QRect vrect = converter->imageToViewport(canvas()->renderingLimit()).toAlignedRect();
643 viewportRect &= vrect;
644 }
645
646 converter->getOpenGLCheckersInfo(viewportRect,
647 &textureTransform, &modelTransform, &textureRect, &modelRect, d->scrollCheckers);
648
649 textureTransform *= QTransform::fromScale(d->checkSizeScale / KisOpenGLImageTextures::BACKGROUND_TEXTURE_SIZE,
651
652 if (!d->checkerShader->bind()) {
653 qWarning() << "Could not bind checker shader";
654 return;
655 }
656
657 QMatrix4x4 projectionMatrix;
658 projectionMatrix.setToIdentity();
659 // FIXME: It may be better to have the projection in device pixel, but
660 // this requires introducing a new coordinate system.
661 projectionMatrix.ortho(0, widgetSize.width(), widgetSize.height(), 0, NEAR_VAL, FAR_VAL);
662
663 // Set view/projection matrices
664 QMatrix4x4 modelMatrix(modelTransform);
665 modelMatrix.optimize();
666 modelMatrix = projectionMatrix * modelMatrix;
667 d->checkerShader->setUniformValue(d->checkerShader->location(Uniform::ModelViewProjection), modelMatrix);
668
669 QMatrix4x4 textureMatrix(textureTransform);
670 d->checkerShader->setUniformValue(d->checkerShader->location(Uniform::TextureMatrix), textureMatrix);
671
672 //Setup the geometry for rendering
675 QOpenGLBuffer *vertexBuf = d->checkersVertexBuffer.getNextBuffer();
676
677 vertexBuf->bind();
678 vertexBuf->write(0, d->vertices, 3 * 6 * sizeof(float));
679 glVertexAttribPointer(PROGRAM_VERTEX_ATTRIBUTE, 3, GL_FLOAT, GL_FALSE, 0, 0);
680
681
683 QOpenGLBuffer *vertexTextureBuf = d->checkersTextureVertexBuffer.getNextBuffer();
684
685 vertexTextureBuf->bind();
686 vertexTextureBuf->write(0, d->texCoords, 2 * 6 * sizeof(float));
687 glVertexAttribPointer(PROGRAM_TEXCOORD_ATTRIBUTE, 2, GL_FLOAT, GL_FALSE, 0, 0);
688 }
689 else {
691 d->checkerShader->enableAttributeArray(PROGRAM_VERTEX_ATTRIBUTE);
692 d->checkerShader->setAttributeArray(PROGRAM_VERTEX_ATTRIBUTE, d->vertices);
693
695 d->checkerShader->enableAttributeArray(PROGRAM_TEXCOORD_ATTRIBUTE);
697 }
698
699 // render checkers
700 glActiveTexture(GL_TEXTURE0);
701 glBindTexture(GL_TEXTURE_2D, d->openGLImageTextures->checkerTexture());
702
703 glDrawArrays(GL_TRIANGLES, 0, 6);
704
705 glBindTexture(GL_TEXTURE_2D, 0);
706 d->checkerShader->release();
707 glBindBuffer(GL_ARRAY_BUFFER, 0);
708}
#define NEAR_VAL
#define FAR_VAL
@ WRAPAROUND_HORIZONTAL
@ WRAPAROUND_VERTICAL
_Private::Traits< T >::Result widgetToViewport(const T &obj) const
void getOpenGLCheckersInfo(const QRectF &viewportRect, QTransform *textureTransform, QTransform *modelTransform, QRectF *textureRect, QRectF *modelRect, const bool scrollCheckers) const
_Private::Traits< T >::Result imageToViewport(const T &obj) const
KisCoordinatesConverter * coordinatesConverter() const
static bool supportsVAO()
int location(Uniform uniform)
#define PROGRAM_TEXCOORD_ATTRIBUTE
#define PROGRAM_VERTEX_ATTRIBUTE
@ ModelViewProjection
void rectToTexCoords(QVector2D *texCoords, const QRectF &rc)
void rectToVertices(QVector3D *vertices, const QRectF &rc)
KisOpenGLBufferCircularStorage checkersVertexBuffer
KisOpenGLBufferCircularStorage checkersTextureVertexBuffer

References KisOpenGLImageTextures::BACKGROUND_TEXTURE_SIZE, canvas(), KisOpenGLCanvasRenderer::Private::checkerShader, KisOpenGLCanvasRenderer::Private::checkersTextureVertexBuffer, KisOpenGLCanvasRenderer::Private::checkersVertexBuffer, KisOpenGLImageTextures::checkerTexture(), KisOpenGLCanvasRenderer::Private::checkSizeScale, coordinatesConverter(), d, FAR_VAL, KisOpenGLBufferCircularStorage::getNextBuffer(), KisCoordinatesConverter::getOpenGLCheckersInfo(), KisCoordinatesConverter::imageRectInViewportPixels(), KisCoordinatesConverter::imageToViewport(), KisShaderProgram::location(), ModelViewProjection, NEAR_VAL, KisOpenGLCanvasRenderer::Private::openGLImageTextures, KisOpenGLCanvasRenderer::Private::pixelAlignedWidgetSize, PROGRAM_TEXCOORD_ATTRIBUTE, PROGRAM_VERTEX_ATTRIBUTE, KisPaintingTweaks::rectToTexCoords(), KisPaintingTweaks::rectToVertices(), KisOpenGLCanvasRenderer::Private::scrollCheckers, KisOpenGL::supportsVAO(), KisOpenGLCanvasRenderer::Private::texCoords, TextureMatrix, KisOpenGLCanvasRenderer::Private::vertices, KisCoordinatesConverter::widgetToViewport(), WRAPAROUND_HORIZONTAL, WRAPAROUND_VERTICAL, KisOpenGLCanvasRenderer::Private::wrapAroundMode, and KisOpenGLCanvasRenderer::Private::wrapAroundModeAxis.

◆ drawGrid()

void KisOpenGLCanvasRenderer::drawGrid ( const QRect & updateRect)
private

Definition at line 710 of file KisOpenGLCanvasRenderer.cpp.

711{
712 if (!d->solidColorShader->bind()) {
713 return;
714 }
715
716 const QSizeF &widgetSize = d->pixelAlignedWidgetSize;
717
718 QMatrix4x4 projectionMatrix;
719 projectionMatrix.setToIdentity();
720 // FIXME: It may be better to have the projection in device pixel, but
721 // this requires introducing a new coordinate system.
722 projectionMatrix.ortho(0, widgetSize.width(), widgetSize.height(), 0, NEAR_VAL, FAR_VAL);
723
724 // Set view/projection matrices
725 QMatrix4x4 modelMatrix(coordinatesConverter()->imageToWidgetTransform());
726 modelMatrix.optimize();
727 modelMatrix = projectionMatrix * modelMatrix;
729
730 glEnable(GL_BLEND);
731 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
732
733 d->solidColorShader->setUniformValue(
735 QVector4D(d->gridColor.redF(), d->gridColor.greenF(), d->gridColor.blueF(), 0.5f));
736
737 QRectF widgetRect(0,0, widgetSize.width(), widgetSize.height());
738 QRectF widgetRectInImagePixels = coordinatesConverter()->documentToImage(coordinatesConverter()->widgetToDocument(widgetRect));
739 QRect wr = widgetRectInImagePixels.toAlignedRect();
740
741 if (!d->wrapAroundMode) {
743 }
744
745 if (!updateRect.isEmpty()) {
746 const QRect updateRectInImagePixels = coordinatesConverter()->widgetToImage(updateRect).toAlignedRect();
747 wr &= updateRectInImagePixels;
748 }
749
750 QPoint topLeftCorner = wr.topLeft();
751 QPoint bottomRightCorner = wr.bottomRight() + QPoint(1, 1);
753
754 for (int i = topLeftCorner.x(); i <= bottomRightCorner.x(); ++i) {
755 grid.append(QVector3D(i, topLeftCorner.y(), 0));
756 grid.append(QVector3D(i, bottomRightCorner.y(), 0));
757 }
758 for (int i = topLeftCorner.y(); i <= bottomRightCorner.y(); ++i) {
759 grid.append(QVector3D(topLeftCorner.x(), i, 0));
760 grid.append(QVector3D(bottomRightCorner.x(), i, 0));
761 }
762
764 d->outlineVAO.bind();
765 d->lineVertexBuffer.bind();
766 d->lineVertexBuffer.allocate(grid.constData(), 3 * grid.size() * sizeof(float));
767 }
768 else {
769 d->solidColorShader->enableAttributeArray(PROGRAM_VERTEX_ATTRIBUTE);
770 d->solidColorShader->setAttributeArray(PROGRAM_VERTEX_ATTRIBUTE, grid.constData());
771 }
772
773 glDrawArrays(GL_LINES, 0, grid.size());
774
776 d->lineVertexBuffer.release();
777 d->outlineVAO.release();
778 }
779
780 d->solidColorShader->release();
781 glDisable(GL_BLEND);
782}
_Private::Traits< T >::Result widgetToImage(const T &obj) const
_Private::Traits< T >::Result documentToImage(const T &obj) const

References coordinatesConverter(), d, KisCoordinatesConverter::documentToImage(), FAR_VAL, FragmentColor, KisOpenGLCanvasRenderer::Private::gridColor, KisOpenGLCanvasRenderer::Private::lineVertexBuffer, KisShaderProgram::location(), ModelViewProjection, NEAR_VAL, KisOpenGLCanvasRenderer::Private::openGLImageTextures, KisOpenGLCanvasRenderer::Private::outlineVAO, KisOpenGLCanvasRenderer::Private::pixelAlignedWidgetSize, PROGRAM_VERTEX_ATTRIBUTE, KisOpenGLCanvasRenderer::Private::solidColorShader, KisOpenGLImageTextures::storedImageBounds(), KisOpenGL::supportsVAO(), KisCoordinatesConverter::widgetToImage(), and KisOpenGLCanvasRenderer::Private::wrapAroundMode.

◆ drawImage()

void KisOpenGLCanvasRenderer::drawImage ( const QRect & updateRect)
private

Definition at line 784 of file KisOpenGLCanvasRenderer.cpp.

785{
786 if (!d->displayShader) {
787 return;
788 }
789
790 glEnable(GL_BLEND);
791 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
792
794
795 d->displayShader->bind();
796
797 const QSizeF &widgetSize = d->pixelAlignedWidgetSize;
798
799 QMatrix4x4 textureMatrix;
800 textureMatrix.setToIdentity();
801 d->displayShader->setUniformValue(d->displayShader->location(Uniform::TextureMatrix), textureMatrix);
802
803 QRectF widgetRect(0,0, widgetSize.width(), widgetSize.height());
804
805 if (!updateRect.isEmpty()) {
806 widgetRect &= updateRect;
807 }
808
809 QRectF widgetRectInImagePixels = converter->documentToImage(converter->widgetToDocument(widgetRect));
810
811 const QRect renderingLimit = canvas()->renderingLimit();
812
813 if (!renderingLimit.isEmpty()) {
814 widgetRectInImagePixels &= renderingLimit;
815 }
816
817 qreal scaleX, scaleY;
818 converter->imagePhysicalScale(&scaleX, &scaleY);
819
820 d->displayShader->setUniformValue(d->displayShader->location(Uniform::ViewportScale), (GLfloat) scaleX);
822
824 QRect wr = widgetRectInImagePixels.toAlignedRect();
825
826 if (!d->wrapAroundMode) {
827 // if we don't want to paint wrapping images, just limit the
828 // processing area, and the code will handle all the rest
829 wr &= ir;
830 }
832 wr.setTop(ir.top());
833 wr.setBottom(ir.bottom());
834 }
836 wr.setLeft(ir.left());
837 wr.setRight(ir.right());
838 }
839
840 const int firstColumn = d->xToColWithWrapCompensation(wr.left(), ir);
841 const int lastColumn = d->xToColWithWrapCompensation(wr.right(), ir);
842 const int firstRow = d->yToRowWithWrapCompensation(wr.top(), ir);
843 const int lastRow = d->yToRowWithWrapCompensation(wr.bottom(), ir);
844
845 const int minColumn = d->openGLImageTextures->xToCol(ir.left());
846 const int maxColumn = d->openGLImageTextures->xToCol(ir.right());
847 const int minRow = d->openGLImageTextures->yToRow(ir.top());
848 const int maxRow = d->openGLImageTextures->yToRow(ir.bottom());
849
850 const int imageColumns = maxColumn - minColumn + 1;
851 const int imageRows = maxRow - minRow + 1;
852
853 if (d->displayFilter) {
854 d->displayFilter->setupTextures(this, d->displayShader);
855 }
856
857 const int firstCloneX = qFloor(qreal(firstColumn) / imageColumns);
858 const int lastCloneX = qFloor(qreal(lastColumn) / imageColumns);
859 const int firstCloneY = qFloor(qreal(firstRow) / imageRows);
860 const int lastCloneY = qFloor(qreal(lastRow) / imageRows);
861
862 for (int cloneY = firstCloneY; cloneY <= lastCloneY; cloneY++) {
863 for (int cloneX = firstCloneX; cloneX <= lastCloneX; cloneX++) {
864
865 const int localFirstCol = cloneX == firstCloneX ? KisAlgebra2D::wrapValue(firstColumn, imageColumns) : 0;
866 const int localLastCol = cloneX == lastCloneX ? KisAlgebra2D::wrapValue(lastColumn, imageColumns) : imageColumns - 1;
867
868 const int localFirstRow = cloneY == firstCloneY ? KisAlgebra2D::wrapValue(firstRow, imageRows) : 0;
869 const int localLastRow = cloneY == lastCloneY ? KisAlgebra2D::wrapValue(lastRow, imageRows) : imageRows - 1;
870
871 drawImageTiles(localFirstCol, localLastCol,
872 localFirstRow, localLastRow,
873 scaleX, scaleY, QPoint(cloneX, cloneY));
874 }
875 }
876
877 d->displayShader->release();
878
879 glDisable(GL_BLEND);
880}
QRect renderingLimit
_Private::Traits< T >::Result widgetToDocument(const T &obj) const
void imagePhysicalScale(qreal *scaleX, qreal *scaleY) const
void drawImageTiles(int firstCol, int lastCol, int firstRow, int lastRow, qreal scaleX, qreal scaleY, const QPoint &wrapAroundOffset)
T wrapValue(T value, T wrapBounds)
int yToRowWithWrapCompensation(int y, const QRect &imageRect)
int xToColWithWrapCompensation(int x, const QRect &imageRect)
QSharedPointer< KisDisplayFilter > displayFilter

References canvas(), coordinatesConverter(), d, KisOpenGLCanvasRenderer::Private::displayFilter, KisOpenGLCanvasRenderer::Private::displayShader, KisCoordinatesConverter::documentToImage(), drawImageTiles(), KisCoordinatesConverter::imagePhysicalScale(), KisShaderProgram::location(), KisOpenGLCanvasRenderer::Private::openGLImageTextures, KisOpenGLCanvasRenderer::Private::pixelAlignedWidgetSize, KisCanvas2::renderingLimit, KisOpenGLImageTextures::storedImageBounds(), KisOpenGLImageTextures::texelSize(), TexelSize, TextureMatrix, ViewportScale, KisCoordinatesConverter::widgetToDocument(), WRAPAROUND_HORIZONTAL, WRAPAROUND_VERTICAL, KisOpenGLCanvasRenderer::Private::wrapAroundMode, KisOpenGLCanvasRenderer::Private::wrapAroundModeAxis, KisAlgebra2D::wrapValue(), KisOpenGLImageTextures::xToCol(), KisOpenGLCanvasRenderer::Private::xToColWithWrapCompensation(), KisOpenGLImageTextures::yToRow(), and KisOpenGLCanvasRenderer::Private::yToRowWithWrapCompensation().

◆ drawImageTiles()

void KisOpenGLCanvasRenderer::drawImageTiles ( int firstCol,
int lastCol,
int firstRow,
int lastRow,
qreal scaleX,
qreal scaleY,
const QPoint & wrapAroundOffset )
private

Definition at line 882 of file KisOpenGLCanvasRenderer.cpp.

883{
885 const QSizeF &widgetSize = d->pixelAlignedWidgetSize;
886
887 QMatrix4x4 projectionMatrix;
888 projectionMatrix.setToIdentity();
889 // FIXME: It may be better to have the projection in device pixel, but
890 // this requires introducing a new coordinate system.
891 projectionMatrix.ortho(0, widgetSize.width(), widgetSize.height(), 0, NEAR_VAL, FAR_VAL);
892
893 QTransform modelTransform = converter->imageToWidgetTransform();
894
895 if (!wrapAroundOffset.isNull()) {
896 const QRect ir = d->openGLImageTextures->storedImageBounds();
897
898 const QTransform wrapAroundTranslate = QTransform::fromTranslate(ir.width() * wrapAroundOffset.x(),
899 ir.height() * wrapAroundOffset.y());
900 modelTransform = wrapAroundTranslate * modelTransform;
901 }
902
903 // Set view/projection matrices
904 QMatrix4x4 modelMatrix(modelTransform);
905 modelMatrix.optimize();
906 modelMatrix = projectionMatrix * modelMatrix;
907 d->displayShader->setUniformValue(d->displayShader->location(Uniform::ModelViewProjection), modelMatrix);
908
909 int lastTileLodPlane = -1;
910
911 for (int col = firstCol; col <= lastCol; col++) {
912 for (int row = firstRow; row <= lastRow; row++) {
913
914 KisTextureTile *tile =
916
917 if (!tile) {
918 warnUI << "OpenGL: Trying to paint texture tile but it has not been created yet.";
919 continue;
920 }
921
922 //Setup the geometry for rendering
924 const int tileIndex = d->openGLImageTextures->getTextureBufferIndexCR(col, row);
925
926 const int vertexRectSize = 6 * 3 * sizeof(float);
928 glVertexAttribPointer(PROGRAM_VERTEX_ATTRIBUTE, 3, GL_FLOAT, GL_FALSE, 0, reinterpret_cast<void*>(tileIndex * vertexRectSize));
929
930 const int textureRectSize = 6 * 2 * sizeof(float);
932 glVertexAttribPointer(PROGRAM_TEXCOORD_ATTRIBUTE, 2, GL_FLOAT, GL_FALSE, 0, reinterpret_cast<void*>(tileIndex * textureRectSize));
933
934 } else {
935
936 const QRectF textureRect = tile->tileRectInTexturePixels();
937 const QRectF modelRect = tile->tileRectInImagePixels();
938
940 d->checkerShader->enableAttributeArray(PROGRAM_VERTEX_ATTRIBUTE);
941 d->checkerShader->setAttributeArray(PROGRAM_VERTEX_ATTRIBUTE, d->vertices);
942
944 d->checkerShader->enableAttributeArray(PROGRAM_TEXCOORD_ATTRIBUTE);
946 }
947
948 glActiveTexture(GL_TEXTURE0);
949
950 // switching uniform is a rather expensive operation on macOS, so we change it only
951 // when it is really needed
952 const int currentLodPlane = tile->bindToActiveTexture(d->lodSwitchInProgress);
954 (lastTileLodPlane < 0 || lastTileLodPlane != currentLodPlane)) {
955
957 (GLfloat) currentLodPlane);
958 lastTileLodPlane = currentLodPlane;
959 }
960
961 if (currentLodPlane > 0) {
962 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
963 } else if (SCALE_MORE_OR_EQUAL_TO(scaleX, scaleY, 2.0)) {
964 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
965 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
966 } else {
967 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
968
969 switch(d->filterMode) {
971 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
972 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
973 break;
975 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
976 break;
978 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
979 break;
981 if (SCALE_LESS_THAN(scaleX, scaleY, 0.5)) {
982 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
983 } else {
984 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
985 }
986 break;
987 }
988 }
989
990 glDrawArrays(GL_TRIANGLES, 0, 6);
991 }
992 }
993
994 glBindTexture(GL_TEXTURE_2D, 0);
995 glBindBuffer(GL_ARRAY_BUFFER, 0);
996}
int getTextureBufferIndexCR(int col, int row)
KisTextureTile * getTextureTileCR(int col, int row)
@ NearestFilterMode
Definition kis_opengl.h:34
@ HighQualityFiltering
Definition kis_opengl.h:37
@ BilinearFilterMode
Definition kis_opengl.h:35
@ TrilinearFilterMode
Definition kis_opengl.h:36
QRect tileRectInImagePixels()
QRectF tileRectInTexturePixels()
int bindToActiveTexture(bool blockMipmapRegeneration)
#define SCALE_LESS_THAN(scX, scY, value)
#define SCALE_MORE_OR_EQUAL_TO(scX, scY, value)
#define warnUI
Definition kis_debug.h:94

References KisOpenGL::BilinearFilterMode, KisTextureTile::bindToActiveTexture(), KisOpenGLCanvasRenderer::Private::checkerShader, coordinatesConverter(), d, KisOpenGLCanvasRenderer::Private::displayShader, FAR_VAL, KisOpenGLCanvasRenderer::Private::filterMode, FixedLodLevel, KisOpenGLImageTextures::getTextureBufferIndexCR(), KisOpenGLImageTextures::getTextureTileCR(), KisOpenGL::HighQualityFiltering, KisCoordinatesConverter::imageToWidgetTransform(), KisShaderProgram::location(), KisOpenGLCanvasRenderer::Private::lodSwitchInProgress, ModelViewProjection, NEAR_VAL, KisOpenGL::NearestFilterMode, KisOpenGLCanvasRenderer::Private::openGLImageTextures, KisOpenGLCanvasRenderer::Private::pixelAlignedWidgetSize, PROGRAM_TEXCOORD_ATTRIBUTE, PROGRAM_VERTEX_ATTRIBUTE, KisPaintingTweaks::rectToTexCoords(), KisPaintingTweaks::rectToVertices(), SCALE_LESS_THAN, SCALE_MORE_OR_EQUAL_TO, KisOpenGLImageTextures::storedImageBounds(), KisOpenGL::supportsVAO(), KisOpenGLCanvasRenderer::Private::texCoords, KisTextureTile::tileRectInImagePixels(), KisTextureTile::tileRectInTexturePixels(), KisOpenGLImageTextures::tileTexCoordBuffer(), KisOpenGLImageTextures::tileVertexBuffer(), KisOpenGL::TrilinearFilterMode, KisOpenGLCanvasRenderer::Private::vertices, and warnUI.

◆ finishResizingImage()

◆ initializeDisplayShader()

void KisOpenGLCanvasRenderer::initializeDisplayShader ( )
private

Definition at line 306 of file KisOpenGLCanvasRenderer.cpp.

307{
309
310 bool useHiQualityFiltering = d->filterMode == KisOpenGL::HighQualityFiltering;
311
312 delete d->displayShader;
313 d->displayShader = 0;
314
315 try {
316 d->displayShader = d->shaderLoader.loadDisplayShader(d->displayFilter, useHiQualityFiltering);
318 } catch (const ShaderLoaderException &e) {
320 }
321}
void reportFailedShaderCompilation(const QString &context)
KisShaderProgram * loadDisplayShader(QSharedPointer< KisDisplayFilter > displayFilter, bool useHiQualityFiltering)
#define KIS_SAFE_ASSERT_RECOVER_RETURN(cond)
Definition kis_assert.h:128

References KisOpenGLCanvasRenderer::Private::canvasInitialized, d, KisOpenGLCanvasRenderer::Private::displayFilter, KisOpenGLCanvasRenderer::Private::displayShader, KisOpenGLCanvasRenderer::Private::displayShaderCompiledWithDisplayFilterSupport, KisOpenGLCanvasRenderer::Private::filterMode, KisOpenGL::HighQualityFiltering, KIS_SAFE_ASSERT_RECOVER_RETURN, KisOpenGLShaderLoader::loadDisplayShader(), reportFailedShaderCompilation(), and KisOpenGLCanvasRenderer::Private::shaderLoader.

◆ initializeGL()

void KisOpenGLCanvasRenderer::initializeGL ( )

Definition at line 244 of file KisOpenGLCanvasRenderer.cpp.

245{
247 initializeOpenGLFunctions();
248
249 KisConfig cfg(true);
250 d->openGLImageTextures->setProofingConfig(canvas()->proofingConfiguration());
251 d->openGLImageTextures->initGL(context()->functions());
253
255
256 // If we support OpenGL 3.0, then prepare our VAOs and VBOs for drawing
258 d->quadVAO.create();
259 d->quadVAO.bind();
260
261 glEnableVertexAttribArray(PROGRAM_VERTEX_ATTRIBUTE);
262 glEnableVertexAttribArray(PROGRAM_TEXCOORD_ATTRIBUTE);
263
264 d->checkersVertexBuffer.allocate(NumberOfBuffers, 6 * 3 * sizeof(float));
265 d->checkersTextureVertexBuffer.allocate(NumberOfBuffers, 6 * 2 * sizeof(float));
266
267 // Create the outline buffer, this buffer will store the outlines of
268 // tools and will frequently change data
269 d->outlineVAO.create();
270 d->outlineVAO.bind();
271
272 glEnableVertexAttribArray(PROGRAM_VERTEX_ATTRIBUTE);
273
274 // The outline buffer has a StreamDraw usage pattern, because it changes constantly
275 d->lineVertexBuffer.create();
276 d->lineVertexBuffer.setUsagePattern(QOpenGLBuffer::StreamDraw);
277 d->lineVertexBuffer.bind();
278 glVertexAttribPointer(PROGRAM_VERTEX_ATTRIBUTE, 3, GL_FLOAT, GL_FALSE, 0, 0);
279 }
280
281 d->canvasInitialized = true;
282}
static constexpr int NumberOfBuffers
static QImage createCheckersImage(qint32 checkSize=-1)
QOpenGLContext * context() const
void generateCheckerTexture(const QImage &checkImage)
void initGL(QOpenGLFunctions *f)
void setProofingConfig(KisProofingConfigurationSP)
static void initializeContext(QOpenGLContext *ctx)
Initialize shared OpenGL context.
void allocate(int numBuffers, int bufferSize)

References KisOpenGLBufferCircularStorage::allocate(), canvas(), KisOpenGLCanvasRenderer::Private::canvasInitialized, KisOpenGLCanvasRenderer::Private::checkersTextureVertexBuffer, KisOpenGLCanvasRenderer::Private::checkersVertexBuffer, KisConfig::checkSize(), context(), KisCanvasWidgetBase::createCheckersImage(), d, KisOpenGLImageTextures::generateCheckerTexture(), KisOpenGLImageTextures::initGL(), KisOpenGL::initializeContext(), initializeShaders(), KisOpenGLCanvasRenderer::Private::lineVertexBuffer, NumberOfBuffers, KisOpenGLCanvasRenderer::Private::openGLImageTextures, KisOpenGLCanvasRenderer::Private::outlineVAO, PROGRAM_TEXCOORD_ATTRIBUTE, PROGRAM_VERTEX_ATTRIBUTE, KisOpenGLCanvasRenderer::Private::quadVAO, KisOpenGLImageTextures::setProofingConfig(), and KisOpenGL::supportsVAO().

◆ initializeShaders()

◆ notifyImageColorSpaceChanged()

void KisOpenGLCanvasRenderer::notifyImageColorSpaceChanged ( const KoColorSpace * cs)

Definition at line 214 of file KisOpenGLCanvasRenderer.cpp.

215{
216 // FIXME: on color space change the data is refetched multiple
217 // times by different actors!
218
220 canvas()->startUpdateInPatches(canvas()->image()->bounds());
221 }
222}
void startUpdateInPatches(const QRect &imageRect)
bool setImageColorSpace(const KoColorSpace *cs)
#define bounds(x, a, b)

References bounds, canvas(), d, KisOpenGLCanvasRenderer::Private::openGLImageTextures, KisOpenGLImageTextures::setImageColorSpace(), and KisCanvas2::startUpdateInPatches().

◆ openGLImageTextures()

KisOpenGLImageTexturesSP KisOpenGLCanvasRenderer::openGLImageTextures ( ) const

Definition at line 1135 of file KisOpenGLCanvasRenderer.cpp.

1136{
1137 return d->openGLImageTextures;
1138}

References d, and KisOpenGLCanvasRenderer::Private::openGLImageTextures.

◆ paintCanvasOnly()

void KisOpenGLCanvasRenderer::paintCanvasOnly ( const QRect & canvasImageDirtyRect,
const QRect & viewportUpdateRect = QRect() )

Paint only the canvas background and image tiles.

Definition at line 369 of file KisOpenGLCanvasRenderer.cpp.

370{
371 if (d->canvasFBO) {
372 if (!canvasImageDirtyRect.isEmpty()) {
373 d->canvasFBO->bind();
374 renderCanvasGL(canvasImageDirtyRect);
375 d->canvasFBO->release();
376 }
377 QRect blitRect;
378 if (viewportUpdateRect.isEmpty()) {
379 blitRect = QRect(QPoint(), d->viewportDevicePixelSize);
380 } else {
381 const QTransform scale = QTransform::fromScale(1.0, -1.0) * QTransform::fromTranslate(0, d->pixelAlignedWidgetSize.height()) * QTransform::fromScale(devicePixelRatioF(), devicePixelRatioF());
382 blitRect = scale.mapRect(QRectF(viewportUpdateRect)).toAlignedRect();
383 }
384 QOpenGLFramebufferObject::blitFramebuffer(nullptr, blitRect, d->canvasFBO.data(), blitRect, GL_COLOR_BUFFER_BIT, GL_NEAREST);
385 QOpenGLFramebufferObject::bindDefault();
386 } else {
387 QRect fullUpdateRect = canvasImageDirtyRect | viewportUpdateRect;
388 if (fullUpdateRect.isEmpty()) {
389 fullUpdateRect = QRect(QPoint(), d->viewportDevicePixelSize);
390 }
391 renderCanvasGL(fullUpdateRect);
392 }
393}
void renderCanvasGL(const QRect &updateRect)
QScopedPointer< QOpenGLFramebufferObject > canvasFBO

References KisOpenGLCanvasRenderer::Private::canvasFBO, d, devicePixelRatioF(), KisOpenGLCanvasRenderer::Private::pixelAlignedWidgetSize, renderCanvasGL(), and KisOpenGLCanvasRenderer::Private::viewportDevicePixelSize.

◆ paintToolOutline()

void KisOpenGLCanvasRenderer::paintToolOutline ( const KisOptimizedBrushOutline & path,
const QRect & viewportUpdateRect,
const int thickness = 1 )

Definition at line 395 of file KisOpenGLCanvasRenderer.cpp.

396{
397 if (!d->solidColorShader->bind()) {
398 return;
399 }
400
401 const QSizeF &widgetSize = d->pixelAlignedWidgetSize;
402
403 // setup the mvp transformation
404 QMatrix4x4 projectionMatrix;
405 projectionMatrix.setToIdentity();
406 // FIXME: It may be better to have the projection in device pixel, but
407 // this requires introducing a new coordinate system.
408 projectionMatrix.ortho(0, widgetSize.width(), widgetSize.height(), 0, NEAR_VAL, FAR_VAL);
409
410 // Set view/projection matrices
411 QMatrix4x4 modelMatrix(coordinatesConverter()->flakeToWidgetTransform());
412 modelMatrix.optimize();
413 modelMatrix = projectionMatrix * modelMatrix;
415
416 d->solidColorShader->setUniformValue(
418 QVector4D(d->cursorColor.redF(), d->cursorColor.greenF(), d->cursorColor.blueF(), 1.0f));
419
420 glEnable(GL_BLEND);
421 glBlendFuncSeparate(GL_ONE, GL_SRC_COLOR, GL_ONE, GL_ONE);
422 glBlendEquationSeparate(GL_FUNC_SUBTRACT, GL_FUNC_ADD);
423
424
425 if (!viewportUpdateRect.isEmpty()) {
426 const QRect deviceUpdateRect = widgetToSurface(viewportUpdateRect).toAlignedRect();
427 glScissor(deviceUpdateRect.x(), deviceUpdateRect.y(), deviceUpdateRect.width(), deviceUpdateRect.height());
428 glEnable(GL_SCISSOR_TEST);
429 }
430
431 // Paint the tool outline
433 d->outlineVAO.bind();
434 d->lineVertexBuffer.bind();
435 }
436
437 QVector<QVector3D> verticesBuffer;
438
439 if (thickness > 1) {
440 // Because glLineWidth is not supported on all versions of OpenGL (or rather,
441 // is limited to 1, as returned by GL_ALIASED_LINE_WIDTH_RANGE),
442 // we'll instead generate mitered-triangles.
443
444 const qreal halfWidth = (thickness * 0.5) / devicePixelRatioF();
445 const qreal miterLimit = (5 * thickness) / devicePixelRatioF();
446
447 for (auto it = path.begin(); it != path.end(); ++it) {
448 const QPolygonF& polygon = *it;
449
450 if (KisAlgebra2D::maxDimension(polygon.boundingRect()) < 0.5 * thickness) {
451 continue;
452 }
453
454 int triangleCount = 0;
455 verticesBuffer.clear();
456 const bool closed = polygon.isClosed();
457
458 for( int i = 1; i < polygon.count(); i++) {
459 bool adjustFirst = closed? true: i > 1;
460 bool adjustSecond = closed? true: i + 1 < polygon.count();
461
462 QPointF p1 = polygon.at(i - 1);
463 QPointF p2 = polygon.at(i);
464 QPointF normal = p2 - p1;
465 normal = KisAlgebra2D::normalize(QPointF(-normal.y(), normal.x()));
466
467 QPointF c1 = p1 - (normal * halfWidth);
468 QPointF c2 = p1 + (normal * halfWidth);
469 QPointF c3 = p2 - (normal * halfWidth);
470 QPointF c4 = p2 + (normal * halfWidth);
471
472 // Add miter
473 if (adjustFirst) {
474 QPointF pPrev = i >= 2 ?
475 QPointF(polygon.at(i-2)) :
476 QPointF(polygon.at(qMax(polygon.count() - 2, 0)));
477
478 pPrev = p1 - pPrev;
479
480 QPointF miter =
483 QPointF(-pPrev.y(), pPrev.x())));
484
485 const qreal dot = KisAlgebra2D::dotProduct(miter, normal);
486
487 if (KisAlgebra2D::norm((miter * halfWidth) / dot) < miterLimit) {
488 c1 = p1 + ((miter * -halfWidth) / dot);
489 c2 = p1 + ((miter * halfWidth) / dot);
490 }
491 }
492
493 if (adjustSecond) {
494 QPointF pNext = i + 1 < polygon.count()? QPointF(polygon.at(i+1))
495 : QPointF(polygon.at(qMin(polygon.count(), 1)));
496 pNext = pNext - p2;
497 QPointF miter =
499 normal + KisAlgebra2D::normalize(QPointF(-pNext.y(), pNext.x())));
500 const qreal dot = KisAlgebra2D::dotProduct(miter, normal);
501
502 if (KisAlgebra2D::norm((miter * halfWidth) / dot) < miterLimit) {
503 c3 = p2 + ((miter * -halfWidth) / dot);
504 c4 = p2 + (miter * halfWidth) / dot;
505 }
506 }
507
508 verticesBuffer.append(QVector3D(c1));
509 verticesBuffer.append(QVector3D(c3));
510 verticesBuffer.append(QVector3D(c2));
511 verticesBuffer.append(QVector3D(c4));
512 verticesBuffer.append(QVector3D(c2));
513 verticesBuffer.append(QVector3D(c3));
514 triangleCount += 2;
515 }
516
518 d->lineVertexBuffer.bind();
519 d->lineVertexBuffer.allocate(verticesBuffer.constData(), 3 * verticesBuffer.size() * sizeof(float));
520 }
521 else {
522 d->solidColorShader->enableAttributeArray(PROGRAM_VERTEX_ATTRIBUTE);
523 d->solidColorShader->setAttributeArray(PROGRAM_VERTEX_ATTRIBUTE, verticesBuffer.constData());
524 }
525
526 glDrawArrays(GL_TRIANGLES, 0, triangleCount * 3);
527 }
528 } else {
529 // Convert every disjointed subpath to a polygon and draw that polygon
530 for (auto it = path.begin(); it != path.end(); ++it) {
531 const QPolygonF& polygon = *it;
532
533 if (KisAlgebra2D::maxDimension(polygon.boundingRect()) < 0.5) {
534 continue;
535 }
536
537 const int verticesCount = polygon.count();
538
539 if (verticesBuffer.size() < verticesCount) {
540 verticesBuffer.resize(verticesCount);
541 }
542
543 for (int vertIndex = 0; vertIndex < verticesCount; vertIndex++) {
544 QPointF point = polygon.at(vertIndex);
545 verticesBuffer[vertIndex].setX(point.x());
546 verticesBuffer[vertIndex].setY(point.y());
547 }
549 d->lineVertexBuffer.bind();
550 d->lineVertexBuffer.allocate(verticesBuffer.constData(), 3 * verticesCount * sizeof(float));
551 }
552 else {
553 d->solidColorShader->enableAttributeArray(PROGRAM_VERTEX_ATTRIBUTE);
554 d->solidColorShader->setAttributeArray(PROGRAM_VERTEX_ATTRIBUTE, verticesBuffer.constData());
555 }
556
557
558
559 glDrawArrays(GL_LINE_STRIP, 0, verticesCount);
560 }
561 }
562
564 d->lineVertexBuffer.release();
565 d->outlineVAO.release();
566 }
567
568 if (!viewportUpdateRect.isEmpty()) {
569 glDisable(GL_SCISSOR_TEST);
570 }
571
572 glBlendEquation(GL_FUNC_ADD);
573 glBlendFunc(GL_ONE, GL_ZERO);
574 glDisable(GL_BLEND);
575
576 d->solidColorShader->release();
577}
QPointF p2
QPointF p1
QRectF widgetToSurface(const QRectF &rc)
auto maxDimension(Size size) -> decltype(size.width())
Point normalize(const Point &a)
qreal norm(const T &a)
PointTypeTraits< T >::value_type dotProduct(const T &a, const T &b)

References coordinatesConverter(), KisOpenGLCanvasRenderer::Private::cursorColor, d, devicePixelRatioF(), KisAlgebra2D::dotProduct(), FAR_VAL, FragmentColor, KisOpenGLCanvasRenderer::Private::lineVertexBuffer, KisShaderProgram::location(), KisAlgebra2D::maxDimension(), ModelViewProjection, NEAR_VAL, KisAlgebra2D::norm(), KisAlgebra2D::normalize(), KisOpenGLCanvasRenderer::Private::outlineVAO, p1, p2, KisOpenGLCanvasRenderer::Private::pixelAlignedWidgetSize, PROGRAM_VERTEX_ATTRIBUTE, KisOpenGLCanvasRenderer::Private::solidColorShader, KisOpenGL::supportsVAO(), and widgetToSurface().

◆ renderCanvasGL()

void KisOpenGLCanvasRenderer::renderCanvasGL ( const QRect & updateRect)
private

Definition at line 1050 of file KisOpenGLCanvasRenderer.cpp.

1051{
1052 if ((d->displayFilter && d->displayFilter->updateShader()) ||
1054
1056
1057 d->canvasInitialized = false; // TODO: check if actually needed?
1059 d->canvasInitialized = true;
1060 }
1061
1062 if (KisOpenGL::supportsVAO()) {
1063 d->quadVAO.bind();
1064 }
1065
1066 QRect alignedUpdateRect = updateRect;
1067
1068 if (!updateRect.isEmpty()) {
1069 const QRect deviceUpdateRect = widgetToSurface(updateRect).toAlignedRect();
1070 alignedUpdateRect = surfaceToWidget(deviceUpdateRect).toAlignedRect();
1071
1072 glScissor(deviceUpdateRect.x(), deviceUpdateRect.y(), deviceUpdateRect.width(), deviceUpdateRect.height());
1073 glEnable(GL_SCISSOR_TEST);
1074 }
1075
1076 drawBackground(alignedUpdateRect);
1077 drawCheckers(alignedUpdateRect);
1078 drawImage(alignedUpdateRect);
1079
1080 if ((coordinatesConverter()->effectivePhysicalZoom() > d->pixelGridDrawingThreshold - 0.00001) && d->pixelGridEnabled) {
1081 drawGrid(alignedUpdateRect);
1082 }
1083
1084 if (!updateRect.isEmpty()) {
1085 glDisable(GL_SCISSOR_TEST);
1086 }
1087
1088 if (KisOpenGL::supportsVAO()) {
1089 d->quadVAO.release();
1090 }
1091}
void drawImage(const QRect &updateRect)
void drawBackground(const QRect &updateRect)
QRectF surfaceToWidget(const QRectF &rc)
void drawGrid(const QRect &updateRect)
void drawCheckers(const QRect &updateRect)
#define KIS_SAFE_ASSERT_RECOVER_NOOP(cond)
Definition kis_assert.h:130

References KisOpenGLCanvasRenderer::Private::canvasInitialized, coordinatesConverter(), d, KisOpenGLCanvasRenderer::Private::displayFilter, KisOpenGLCanvasRenderer::Private::displayShaderCompiledWithDisplayFilterSupport, drawBackground(), drawCheckers(), drawGrid(), drawImage(), initializeDisplayShader(), KIS_SAFE_ASSERT_RECOVER_NOOP, KisOpenGLCanvasRenderer::Private::pixelGridDrawingThreshold, KisOpenGLCanvasRenderer::Private::pixelGridEnabled, KisOpenGLCanvasRenderer::Private::quadVAO, KisOpenGL::supportsVAO(), surfaceToWidget(), and widgetToSurface().

◆ reportFailedShaderCompilation()

void KisOpenGLCanvasRenderer::reportFailedShaderCompilation ( const QString & context)
private

Displays a message box telling the user that shader compilation failed and turns off OpenGL.

Definition at line 327 of file KisOpenGLCanvasRenderer.cpp.

328{
329 KisConfig cfg(false);
330
331 qDebug() << "Shader Compilation Failure: " << context;
332 // TODO: Should do something else when using QtQuick2
333 QMessageBox::critical(qApp->activeWindow(), i18nc("@title:window", "Krita"),
334 i18n("Krita could not initialize the OpenGL canvas:\n\n%1\n\n Krita will disable OpenGL and close now.", context),
335 QMessageBox::Close);
336
337 cfg.disableOpenGL();
338 cfg.setCanvasState("OPENGL_FAILED");
339}

References context(), KisConfig::disableOpenGL(), and KisConfig::setCanvasState().

◆ resizeGL()

void KisOpenGLCanvasRenderer::resizeGL ( int width,
int height )

Definition at line 341 of file KisOpenGLCanvasRenderer.cpp.

342{
343 {
344 // just a sanity check!
345 //
346 // This is how QOpenGLCanvas sets the FBO and the viewport size. If
347 // devicePixelRatioF() is non-integral, the result is truncated.
348 // *Correction*: The FBO size is actually rounded, but the glViewport call
349 // uses integer truncation and that's what really matters.
350 int viewportWidth = static_cast<int>(width * devicePixelRatioF());
351 int viewportHeight = static_cast<int>(height * devicePixelRatioF());
352
353 // We expect the size to be adjusted in the converter at the higher
354 // level of hierarchy. It happens in KisCanvasControllerWidget, which
355 // then explicitly resizes the canvas widget.
356 KIS_SAFE_ASSERT_RECOVER_NOOP(QSize(viewportWidth, viewportHeight) == coordinatesConverter()->viewportDevicePixelSize());
357 }
358
361
363 QOpenGLFramebufferObjectFormat format;
364 format.setInternalTextureFormat(d->canvasBridge->internalTextureFormat());
365 d->canvasFBO.reset(new QOpenGLFramebufferObject(d->viewportDevicePixelSize, format));
366 }
367}
virtual GLenum internalTextureFormat() const =0
static bool useFBOForToolOutlineRendering()
supportsRenderToFBO

References KisOpenGLCanvasRenderer::Private::canvasBridge, KisOpenGLCanvasRenderer::Private::canvasFBO, coordinatesConverter(), d, devicePixelRatioF(), KisCoordinatesConverter::getCanvasWidgetSize(), KisOpenGLCanvasRenderer::CanvasBridge::internalTextureFormat(), KIS_SAFE_ASSERT_RECOVER_NOOP, KisOpenGLCanvasRenderer::Private::pixelAlignedWidgetSize, KisOpenGL::useFBOForToolOutlineRendering(), KisCoordinatesConverter::viewportDevicePixelSize(), and KisOpenGLCanvasRenderer::Private::viewportDevicePixelSize.

◆ setDisplayConfig()

void KisOpenGLCanvasRenderer::setDisplayConfig ( const KisDisplayConfig & config)

Definition at line 1093 of file KisOpenGLCanvasRenderer.cpp.

1094{
1096 config.intent,
1097 config.conversionFlags);
1098}
void setMonitorProfile(const KoColorProfile *monitorProfile, KoColorConversionTransformation::Intent renderingIntent, KoColorConversionTransformation::ConversionFlags conversionFlags)

References KisDisplayConfig::conversionFlags, d, KisDisplayConfig::intent, KisOpenGLCanvasRenderer::Private::openGLImageTextures, KisDisplayConfig::profile, and KisOpenGLImageTextures::setMonitorProfile().

◆ setDisplayFilter()

void KisOpenGLCanvasRenderer::setDisplayFilter ( QSharedPointer< KisDisplayFilter > displayFilter)

Definition at line 192 of file KisOpenGLCanvasRenderer.cpp.

193{
194 setDisplayFilterImpl(displayFilter, false);
195}

References setDisplayFilterImpl().

◆ setDisplayFilterImpl()

void KisOpenGLCanvasRenderer::setDisplayFilterImpl ( QSharedPointer< KisDisplayFilter > displayFilter,
bool initializing )
private

Definition at line 197 of file KisOpenGLCanvasRenderer.cpp.

198{
199 bool needsInternalColorManagement =
200 !displayFilter || displayFilter->useInternalColorManagement();
201
202 bool needsFullRefresh = d->openGLImageTextures->setInternalColorManagementActive(needsInternalColorManagement);
203
204 d->displayFilter = displayFilter;
205
206 if (!initializing && needsFullRefresh) {
207 canvas()->startUpdateInPatches(canvas()->image()->bounds());
208 }
209 else if (!initializing) {
210 canvas()->updateCanvas();
211 }
212}
void updateCanvas(const QRectF &rc) override
bool setInternalColorManagementActive(bool value)

References bounds, canvas(), d, KisOpenGLCanvasRenderer::Private::displayFilter, KisOpenGLCanvasRenderer::Private::openGLImageTextures, KisOpenGLImageTextures::setInternalColorManagementActive(), KisCanvas2::startUpdateInPatches(), and KisCanvas2::updateCanvas().

◆ setLodResetInProgress()

void KisOpenGLCanvasRenderer::setLodResetInProgress ( bool value)

Definition at line 579 of file KisOpenGLCanvasRenderer.cpp.

580{
582}
float value(const T *src, size_t ch)

References d, KisOpenGLCanvasRenderer::Private::lodSwitchInProgress, and value().

◆ setWrapAroundViewingMode()

void KisOpenGLCanvasRenderer::setWrapAroundViewingMode ( bool value)

Definition at line 224 of file KisOpenGLCanvasRenderer.cpp.

225{
227}

References d, value(), and KisOpenGLCanvasRenderer::Private::wrapAroundMode.

◆ setWrapAroundViewingModeAxis()

void KisOpenGLCanvasRenderer::setWrapAroundViewingModeAxis ( WrapAroundAxis value)

◆ startUpdateCanvasProjection()

KisUpdateInfoSP KisOpenGLCanvasRenderer::startUpdateCanvasProjection ( const QRect & rc)

Definition at line 1113 of file KisOpenGLCanvasRenderer.cpp.

1114{
1115 if (canvas()->proofingConfigUpdated()) {
1116 d->openGLImageTextures->setProofingConfig(canvas()->proofingConfiguration());
1118 }
1120}
void setProofingConfigUpdated(bool updated)
setProofingConfigUpdated This function is to set whether the proofing config is updated,...
KisOpenGLUpdateInfoSP updateCache(const QRect &rect, KisImageSP srcImage)

References canvas(), d, KisOpenGLImageTextures::image(), KisOpenGLCanvasRenderer::Private::openGLImageTextures, KisOpenGLImageTextures::setProofingConfig(), KisCanvas2::setProofingConfigUpdated(), and KisOpenGLImageTextures::updateCache().

◆ surfaceToWidget()

QRectF KisOpenGLCanvasRenderer::surfaceToWidget ( const QRectF & rc)
private

Definition at line 1039 of file KisOpenGLCanvasRenderer.cpp.

1040{
1041 const qreal ratio = devicePixelRatioF();
1042
1043 return QRectF(rc.x() / ratio,
1044 d->pixelAlignedWidgetSize.height() - (rc.y() + rc.height()) / ratio,
1045 rc.width() / ratio,
1046 rc.height() / ratio);
1047}

References d, devicePixelRatioF(), and KisOpenGLCanvasRenderer::Private::pixelAlignedWidgetSize.

◆ updateCanvasProjection()

QRect KisOpenGLCanvasRenderer::updateCanvasProjection ( KisUpdateInfoSP info)

Definition at line 1123 of file KisOpenGLCanvasRenderer.cpp.

1124{
1125 // See KisQPainterCanvas::updateCanvasProjection for more info
1126 bool isOpenGLUpdateInfo = dynamic_cast<KisOpenGLUpdateInfo*>(info.data());
1127 if (isOpenGLUpdateInfo) {
1129 }
1130
1131 const QRect dirty = kisGrowRect(coordinatesConverter()->imageToWidget(info->dirtyImageRect()).toAlignedRect(), 2);
1132 return dirty;
1133}
void recalculateCache(KisUpdateInfoSP info, bool blockMipmapRegeneration)
T kisGrowRect(const T &rect, U offset)
Definition kis_global.h:186

References coordinatesConverter(), d, KisSharedPtr< T >::data(), kisGrowRect(), KisOpenGLCanvasRenderer::Private::lodSwitchInProgress, KisOpenGLCanvasRenderer::Private::openGLImageTextures, and KisOpenGLImageTextures::recalculateCache().

◆ updateConfig()

void KisOpenGLCanvasRenderer::updateConfig ( )

Definition at line 998 of file KisOpenGLCanvasRenderer.cpp.

999{
1000 KisConfig cfg(true);
1001 d->checkSizeScale = KisOpenGLImageTextures::BACKGROUND_TEXTURE_CHECK_SIZE / static_cast<GLfloat>(cfg.checkSize());
1002 d->scrollCheckers = cfg.scrollCheckers();
1003
1005 d->openGLImageTextures->updateConfig(cfg.useOpenGLTextureBuffer(), cfg.numMipmapLevels());
1006 d->filterMode = (KisOpenGL::FilterMode) cfg.openGLFilteringMode();
1007
1009}
static const int BACKGROUND_TEXTURE_CHECK_SIZE
void updateConfig(bool useBuffer, int NumMipmapLevels)

References KisOpenGLImageTextures::BACKGROUND_TEXTURE_CHECK_SIZE, KisConfig::checkSize(), KisOpenGLCanvasRenderer::Private::checkSizeScale, KisCanvasWidgetBase::createCheckersImage(), d, KisOpenGLCanvasRenderer::Private::filterMode, KisOpenGLImageTextures::generateCheckerTexture(), KisConfig::numMipmapLevels(), KisConfig::openGLFilteringMode(), KisOpenGLCanvasRenderer::Private::openGLImageTextures, KisConfig::scrollCheckers(), KisOpenGLCanvasRenderer::Private::scrollCheckers, KisOpenGLImageTextures::updateConfig(), updateCursorColor(), and KisConfig::useOpenGLTextureBuffer().

◆ updateCursorColor()

void KisOpenGLCanvasRenderer::updateCursorColor ( )

Definition at line 1011 of file KisOpenGLCanvasRenderer.cpp.

1012{
1013 KisConfig cfg(true);
1014 bool useSeparateEraserCursor = cfg.separateEraserCursor() &&
1016
1017 d->cursorColor = (!useSeparateEraserCursor) ? cfg.getCursorMainColor() : cfg.getEraserCursorMainColor();
1018}
const QString COMPOSITE_ERASE
QPointer< KoCanvasResourceProvider > resourceManager

References canvas(), COMPOSITE_ERASE, KoCanvasResource::CurrentEffectiveCompositeOp, KisOpenGLCanvasRenderer::Private::cursorColor, d, KisConfig::getCursorMainColor(), KisConfig::getEraserCursorMainColor(), KoCanvasBase::resourceManager, and KisConfig::separateEraserCursor().

◆ updatePixelGridMode()

void KisOpenGLCanvasRenderer::updatePixelGridMode ( )

◆ widgetToSurface()

QRectF KisOpenGLCanvasRenderer::widgetToSurface ( const QRectF & rc)
private

Definition at line 1029 of file KisOpenGLCanvasRenderer.cpp.

1030{
1031 const qreal ratio = devicePixelRatioF();
1032
1033 return QRectF(rc.x() * ratio,
1034 (d->pixelAlignedWidgetSize.height() - rc.y() - rc.height()) * ratio,
1035 rc.width() * ratio,
1036 rc.height() * ratio);
1037}

References d, devicePixelRatioF(), and KisOpenGLCanvasRenderer::Private::pixelAlignedWidgetSize.

◆ wrapAroundViewingMode()

bool KisOpenGLCanvasRenderer::wrapAroundViewingMode ( ) const

Definition at line 229 of file KisOpenGLCanvasRenderer.cpp.

230{
231 return d->wrapAroundMode;
232}

References d, and KisOpenGLCanvasRenderer::Private::wrapAroundMode.

◆ wrapAroundViewingModeAxis()

WrapAroundAxis KisOpenGLCanvasRenderer::wrapAroundViewingModeAxis ( ) const

Definition at line 239 of file KisOpenGLCanvasRenderer.cpp.

240{
241 return d->wrapAroundModeAxis;
242}

References d, and KisOpenGLCanvasRenderer::Private::wrapAroundModeAxis.

Member Data Documentation

◆ d

Private* const KisOpenGLCanvasRenderer::d
private

Definition at line 116 of file KisOpenGLCanvasRenderer.h.


The documentation for this class was generated from the following files: