#include <KoInteractionStrategyFactory.h>
◆ KoInteractionStrategyFactory()
| KoInteractionStrategyFactory::KoInteractionStrategyFactory |
( |
int | priority, |
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const QString & | id ) |
◆ ~KoInteractionStrategyFactory()
| KoInteractionStrategyFactory::~KoInteractionStrategyFactory |
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virtual |
◆ compareLess()
◆ createStrategy()
◆ hoverEvent()
| virtual bool KoInteractionStrategyFactory::hoverEvent |
( |
KoPointerEvent * | ev | ) |
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pure virtual |
◆ id()
| QString KoInteractionStrategyFactory::id |
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const |
◆ paintOnHover()
| virtual bool KoInteractionStrategyFactory::paintOnHover |
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QPainter & | painter, |
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const KoViewConverter & | converter ) |
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pure virtual |
◆ priority()
| int KoInteractionStrategyFactory::priority |
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const |
◆ tryUseCustomCursor()
| virtual bool KoInteractionStrategyFactory::tryUseCustomCursor |
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pure virtual |
◆ m_d
| QScopedPointer<Private> KoInteractionStrategyFactory::m_d |
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private |
The documentation for this class was generated from the following files: